Web Good Looking

March 19, 2012 7 Comments by 3DBlog

by Christopher McFarland

WebGL, sounds like a new service plan from an Internet provider, but in reality WebGL will be what everyone drools over. Computer and technology giant Microsoft has already labeled the program ‘harmful’ to security, in a recent article. However, Apple has embraced WebGL, by allowing a usable platform on Safari. What would cause such a stir in the computer mega-world? It’s all in the technology!

WebGL (Web-based Graphics Library) is software that extends the functions of JavaScript within a browser. We all know JavaScript, and it does have limits: 3D graphics is one limit of JavaScript. Using WebGL with JavaScript, a designer now has the ability integrate low-level 3D based functions into a supported web browser.

Released in March of 2011 by the non-profit Khronos Group, one of the early impressionable uses of the program is with Google Body. I do remember playing with the program and thought it was very cool. I like the way it allows the viewer to see ‘through’ the entire human body: pull things apart, zoom-in and out, it was easy to learn from the website and be entertained.

WebGL is beginning to gain speed in the tech-world. Most major web browser affiliates have begun to support the platform, except for Internet Explorer. Some phone makers such as Nokia and BlackBerry have already support WebGL on their mobile devices and it’s a matter of time before the I-Phone begins to support WebGL. This is an amazing move for 3D Web hopefuls.

The best part of this program is that effects are connected to the mouse and keyboard: each user will experience the program on different levels. A writer for Chrome Experiments explains that they think both browsers and JavaScript are amazing and “Together, they can do some beautiful, magical, crazy things” and I feel the same way. I have been scouting out the newest WebGL experiments and the field is becoming more sophisticated.

Chrome Experiments

One of my favorite showings of WebGL, include The Paikilizer. This experience gives feedback using the mouse and the colors can be changed. It is a mix of sophistication and allusions to the psychedelic 60’s. Another one of my favorites is the Cloth Simulator. This is shader code at it’s best, but simple and clean. Angulations and movements that resemble blowing cloth is the primary focus of this experiment.

I find that WebGL is the foundation for shader code web interface. I find this technology to be exciting, 3D inspired and fully multifunctional in the modern world. This is the kind of technology that we all want, but have not developed. I give kudos to the Khronos Group for this addition to society. The first music video has been created using WebGL.

As a reminder of how sophisticated this software is, check out the video made for a browser. “3 Dreams of Black” is the first music Video made for web browsers and is a collaboration for Danger Mouse and Daniel Luppi’s ROME; Featuring Norah Jones and Jack White. In the video they explain that the concept for the song includes various dreams and the viewer of the video has a chance to guide him or herself through the video.


  1. Susy K. says:
    Friday, March 23, 2012 at 10:53am

    I like this Google Body program. Enjoying your blog, thanks!


    • 3DBlog says:
      Thursday, March 29, 2012 at 5:18am

      Stay tuned for more interesting stuff!


  2. ruby says:
    Friday, March 23, 2012 at 11:57am

    hi. how can I install this webGL on my browser?


  3. Rich Shoupe says:
    Thursday, July 19, 2012 at 5:05am

    I like this site very much so much wonderful info.


    • 3DBlog says:
      Thursday, July 26, 2012 at 3:25am

      Thanks, guys! New nice articles are coming!


  4. a says:
    Saturday, July 28, 2012 at 12:49pm

    I enjoy what youve got right here. That is really an incredible weblog.


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