3D Characters Creation

May 16, 2012 2 Comments by 3DBlog

Today there is a lot of excitement and buzz around 3D technologies due to the recently introduced innovations in filmmaking and IT industries. This stirs interest in everything within the 3D sphere including an increasingly large number of people all over the world.  This trend is likely to continue for many years to come.  It means that people’s curiosity is much deeper than a mere deriving enjoyment from various technological novelties and visual effects. People want to learn more about the very process of 3D modeling, 3D rendering, simulations, etc. and tend to take it as a sort of art or even magic!

This trend has suggested an idea to us, as to lift the veil of secrecy from 3D development and share some secrets from behind the scenes with you. Today we would like to tell you about the role of the concept artist in 3D design.

DreamSoft 3D design company has more than a decade of experience in 3D providing its clients with the widest range of high quality 3D design services including 3D models creation, architectural visualization, interactive animation based on 3D flash, etc.  Cutting-edge technologies of modeling, animation and 3D world texturing we use, make us one of the most professional 3D web development teams and we do have a lot of interesting things to tell you.

DreamSoft is constantly updating its portfolio with new web projects  and 3D works. At present our team is working on a new set of animated characters that can further be used by potential clients for various purposes, including commercials, reels, idents, animated cartoons, graphics, etc. They can also be used as ideas for new projects and changed based on the customers preference. We would like to tell you how these characters spring up; first as ideas and then as finished products followed by the four basic stages of their implementation.

By a “character” we mean an imaginary animated creature with its specific temper and unique appearance. Along with inventing an original image, the process of animated character’s creation includes a lot of technical aspects, such as its adaptation for further 3D animation as well as adding outstanding characteristics including posture, gestures, emotions, etc. In other words, an animated character must possess three main qualities: attractive appearance, animation compatible mechanics and an unique, impressive and vivid nature.

Just as I mentioned above, the process of creating a character includes four main stages and the role of the concept artist is equally important for each of them. Let’s consider all the steps using a “fairy” character as an example.

The first stage consists in artist’s creative research and envisioning of an image with its peculiar zest and special appeal, which should tell it from all other existing characters. This is mostly achieved by choosing some unusual clothing, hairstyle and accessories to match the character. The result is recorded in the form of sketches and pictures:

The second stage includes the creation of schemes for further construction of the character and adjustments of separate elements (i.e. how these elements will function when animated). Even a detailed illustration often doesn’t provide enough info for modelers, so the concept artist needs to create a detailed scheme of a model that will further be used as a template for the 3D model creation. 3D modelers will then use this scheme to achieve the highest level of accuracy while working on the 3D model. The scheme visualizes a character in all its orthographic views. Each view is a piece of very important info for modelers about the character. So, as you see, the scheme is major link between the concept artist and 3d modelers.

As for the template, it should have front, side and back views. The work on each template starts from the drawing of the front view. Legs and hands are shown apart, which is done for easier attachment of the framework to the animated character:

The third stage consists in creating character’s distinctive postures, gestures and emotions basing on its specific nature reflected in the views.

The final step comprises texturing and rendering. For this stage the concept artist’s role is as important as for all the previous ones: the artist’s task here is to create a detailed colored texture for the model while the 3D rendering team will work on the scene, lighting and materials.

3D design is a very rich theme and we’ll tell you much more in our future articles: we’ll consider details of work done by 3D modelers, animators, post-production specialists and many other aspects of 3D art.



  1. AJ says:
    Friday, September 21, 2012 at 6:09am

    it would be great to read more about how you guys do it.
    it’s a pity there is no final 3d image of this fairy here 🙁


  2. travis fabian says:
    Thursday, October 18, 2012 at 5:46am

    what a lovable creature! are there any other works of this artist?


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